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Mortal Kombat 2 FAQ

Kombatant Profile: Johnny Cage


After Shang Tsung's tournament, the martial arts superstar disappears. He follows Liu Kang into the Outworld. There he will compete in a twisted tournament which holds the balance of earth's existence--as well as a script for another blockbuster movie.

Moves and Fatalities

Mortal Moves
Stomach Jab HIGH PUNCH (closest to opponent)
Axe-Kick HIGH KICK or LOW KICK (closest to opponent)
Low Green Bolt half-circle towards - LOW PUNCH
High Green Bolt half-circle away - HIGH PUNCH
Shadow Uppercut back - down - back - HIGH PUNCH
Shadow Kick back - forward - LOW KICK
Ball Breaker LOW PUNCH + BLOCK

Finishing Moves
Pit/Spikes three down - HIGH KICK
Babality three back - HIGH KICK
Friendship four down - HIGH KICK
Cage autographs his photo for his best fan.
Fatality 1 two down - two forward - LOW PUNCH
Stand close.
Cage grabs the victim and rips their torso off, throwing it to the ground.
Fatality 2 two forward - down - up
Stand close.
Cage crouches and punches off the head of the victim with a powerful uppercut. To knock off three heads, hold DOWN and the bottom three buttons until the first head is knocked off.

Mortal Move Review

Uppercut: Awesome
Jump Kick: Good
Roundhouse: Good

Cage is a great close in fighter. He has excellent low jabs, good for punching crouching opponents. Combine that with the Ball Breaker and the Shadow Kick and he is powerful. The Shadow Kick is best used as part of a combo, or for hitting an unsuspecting opponent. Every once in a while the Shadow Kick will be red, and make a crackling sound. This a random occurence and does nothing special. The Shadow Uppercut is good for hitting jumping opponents and using with combos. Be careful, though, it will leave you hanging in the air if you miss. The Fireballs are good at long range. Mix the high and low to keep your opponent guessing. The High Fireball can be used to hit jumping opponents. The Ball Breaker. Everyone's favorite. Very good against male opponents. It has suprising range and takes off great damage, but if blocked, is easy to retaliate against.


Combos

Jump Kick - Shadow Kick
Jump kick your opponent low and immediately do the shadow kick. If your opponent is jumping towards you, do a hop kick followed by the shadow kick.

Jump Kick - Shadow Uppercut
Jump kick you opponent low and immediately do the shadow uppercut. You must kick low and deep and do the shadow uppercut as fast as possible, otherwise it will be to late to connect. This is easier when close to the corner.

Jump Kick - Low Bolt
Jump kick your opponent low and immediately do the low green bolt. After starting the jump kick, keep the joystick in the away position, so you can quickly do the half-circle motion right after you hit.

Ball Breaker - Turn Around Kick - Shadow Kick
Do the ball breaker against your opponent. Immediately jump over the groaning victim and kick them low as you turn to face the other direction. Follow this with the shadow kick or shadow uppercut. The computer does not block this combo.

Ball Breaker - Axe Kick - Shadow Kick
Do the ball breaker against your opponent. Walk forward and do the axe kick. As soon as Cage recovers from the kick, do the shadow kick. The computer does not block this combo.


Ending

Played by: Daniel Pesnia

After disappearing from the set of his latest movie, Cage finally resurfaces. He used all his knowledge and experiences as a fighter to end the Outworld menace. Now heralded as a true hero, Cage receives the respect he rightfully deserves.

He also gets his inspiration for the sequel to his blockbuster movie Mortal Kombat. MK II is released and quickly becomes the greatest motion picture event of all time. Cage realizes that MK III is inevitable.

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Original text form written by Paul McElroy.
HTML conversion (and new stuff) by Daryle Walker.