
12344-44321 : Enables Ermac to be playable. 1 4 4 1 3 3 2 4 4 2 81835-81835 : Enables Classic Subzero to be playable. 8 5 8 5 8 8 1 3 1 3 22264-22264 : Enables Mileena to be playable 2 4 2 4 2 2 2 6 2 6Once you enter these, the change is permanent.

Play as Human Smoke
Choose Smoke. When any round is starting, hold
HP+HK+BL+RUN and hold the joystick away from the middle.
So if you were player 1, hold it left, and player 2 would hold it right.

screen codes| Key (number is number of times you hit the button): | |||||
|---|---|---|---|---|---|
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0 | MK Dragon | ![]() |
5 | Lightning Bolt |
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1 | MK Logo | ![]() |
6 | Goro |
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2 | Yin-Yang | ![]() |
7 | Raiden |
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3 | Number three | ![]() |
8 | Shao Kahn |
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4 | Question Mark | ![]() |
9 | Skull |
999-999 - Show what revision you have.
010-010 - Throwing Encouraged (displays funny message when you throw)
100-100 - No Throws
020-020 - No Blocking
987-123 - No Meters (all meters at the top are hidden)
300-300 - Silent Kombat (no music)
788-322 - Quick Uppercut Recovery (no lag after you uppercut)
033-000 - Half Energy for Player 1 (start with 1/2 energy every round)
000-033 - Half Energy for Player 2 (start with 1/2 energy every round)
707-000 - Quarter Energy for Player 1 (start with 1/4 energy every round)
000-707 - Quarter Energy for Player 2 (start with 1/4 energy every round)
044-440 - Sans Power (starts game on round 3 with almost no energy)
688-422 - Dark Fighting (screen lights up when you hit)
444-444 - Randper Kombat (random morphing) (or 460-460)
985-125 - Psycho Kombat (dark,randper,no meters,no block,quick uppercut)
466-466 - Unlimited Run (run meters don't go down after combo/run)
642-468 - Galaga (game over for both players after you play)
Kombat Zone: (let's you pick what stage to fight on)
091-190 - Bell Tower
077-022 - Bridge
933-933 - Ermac's Portal
666-333 - Graveyard
330-033 - Jade's Desert
004-700 - Kahn's Kave
880-220 - Kahn's Tower
600-040 - Kombat Temple
050-050 - Noob's Dorfen (Bell Tower)
820-028 - Pit III
002-003 - River Kombat
343-343 - Roof
666-444 - Scorpion's Lair
123-901 - Soul Chamber
079-035 - Street
880-088 - Subway
Text: (displays a little message)
717-313 - Rain can be found at the graveyard
448-844 - Don't jump at me - MXV
122-221 - Skunky!! - E.F.
004-400 - Watcha gun do ? - E.B.
550-550 - Go see Mortal Kombat the live tour!
282-282 - No Fear (it's a pinball game)
123-926 - No Knowledge that is not power
987-666 - Hold Flippers during casino run (pinball game reference)
Winner Fights: (Winner of 1st round plays a certain character, and
it's game over for the loser)
969-141 - Winner Fights Motaro
769-342 - Winner Fights Noob Saibot
033-564 - Winner Fights Shao Kahn
205-205 - Winner Fights Smoke (smoke is human!)
2 on 2 only: (Only works in 2 on 2 mode)
227-227 - Explosive Kombat
022-220 - Explosive Kombat and Throwing Disabled

Novice: 1-4 Warrior: 5-6 Master: 7-8 Master: 9-12 (The higher Master level) 1See the character's ending 2
Galaga 3
Fight Ermac 4
Fight Noob Saibot 5
Random select (selects another code) 6
Fatality Demonstration #1 7
Fatality Demonstration #2 8
Fatality Demonstration #3 9
Fight Noob and Ermac 10
Fight Classic Sub-Zero and Noob 11
Fight Noob,Ermac,Smoke(human),Classic Sub-Zero,Mileena 12
Supreme Demonstration

To block a throw, hold BACK or DOWN+BACK. No block required. This works even if you are getting up, or stunned (frozen, spinning, etc). It has been this way since MK1.


(see "stage:" to see how to do these for each character)


